I'm proud to share that I worked extensively and was involved in the early BlueSky Concept phase of Epic Universe, contributing to several lands and areas—including the Grand Hotel designDark UniverseSuper Nintendo World, and The Wizarding World (with work on Fantastic Beasts and the Ministry of Magic)—both as an employee and as a creative contractor.

Creative Lead on Blue Sky & Concept of Exterior & Interior Queue Development

Design Lead - Internal & Exterior - Worked with Allan Gilmore and the Warner Bros. team to develop a new & immersive ride 

Provided creative development and lead brainstorming sessions including master planning • design charities • created architectural sketches, storyboards, POV diagrams, and 3D renderings & models, illustrations, plan sections and elevations

Awarded US Patent for work on Hagrid's Magical Creatures Motorbike Adventure 

Master Plan Design For USJ Minions Park 

I’ve been deeply involved with Qiddiya Park as an Art Director and Senior Concept Designer, working on everything from Dragon Ball Z to Mercedes AMG’s World of Performance, along with some thrilling upcoming projects still under wraps.

Aerial Rending of Jamaican Port Project

Aerial Rending of Jamaican Port Project

Aerial Rending of Jamaican Port Project

Original Concept Diagrammatical Sketch - 3/4 ISO view

Concept Renderings - 3/4 ISO view

Concept Renderings - 3/4 ISO view

Concept Renderings - Plan View

Concept Built & Visualized LIVE @ IAPPA

Concept Built & Visualized LIVE @ IAPPA

Back to Top